Here are a few charts as to what these switches do.
** One credit for 1st coin, two credits for 2nd coin, providing no scoring occured between 1st and 2nd coin drops.
If scoring occured, 2nd coin gives one credit.
| Description |
Switch Settings |
|
MAXIMUM CREDITS - The maximum credits accepted by the machine limits the
number of games that can be accumulated by coining, wining replays, or both.
|
| Credits |
S19 |
S18 |
S17 |
| 5 |
OFF |
OFF |
OFF |
| 10 |
OFF |
OFF |
ON |
| 15 |
OFF |
ON |
OFF |
| 20 |
OFF |
ON |
ON |
| 25 |
ON |
OFF |
OFF |
| 30 |
ON |
OFF |
ON |
| 35 |
ON |
ON |
OFF |
| 40 |
ON |
ON |
ON |
|
|
BALLS PER GAME |
|
|
MATCH FEATURE - When the Match Feature is ON, a random number appears in
the 'Match/Ball in Play' window and the word MATCH is illuminated. If the number
matches the last two digits in a player's score, a free game is awarded.
|
| Match |
S21 |
| Enabled |
ON |
| Disabled |
OFF |
|
|
CREDITS DISPLAY - For some reason, you can control the display of credits.
|
| Credits Displayed |
S20 |
| Enabled |
ON |
| Disabled |
OFF |
|
|
HIGH SCORE FEATURE - The game is designed to award an Extra Ball or Free
Game at each of the three score levels.
|
| Award |
S32 |
| Replay |
ON |
| Free Ball |
OFF |
|
|
MELODY OPTION - The game is designed to play several melodies to announce
power-up, game-up, etc.
|
| Tunes |
S8 |
| Enabled |
ON |
| Disabled |
OFF |
|
|
HIGH SCORE TO DATE - The game is designed to award free games as an option
if the high score to date is beat. Each time this happens, the winning score
becomes the new high score to date. This score is displayed in all 4 player
score displays at the end of each game.
|
| HSTD |
S7 |
S6 |
| No Award |
OFF |
OFF |
| 1 Credit |
OFF |
ON |
2 Credits |
ON |
OFF |
| 3 Credits |
ON |
ON |
|
BONUS MULTIPLIER FEATURE (TOP SAUCER) -
You can set the Top Saucer to award it's features either conservatively or liberaly.
| Time in Saucer |
Conservative |
Liberal |
| First Time |
3000 points |
3000 points & 2x Bonus Mult. |
| Second Time |
3000 points & 2x Bonus Mult. |
3000 points & 3x Bonus Mult. |
| Third Time |
3000 points & 3x Bonus Mult. |
3000 points & 5x Bonus Mult. |
| Fourth Time |
3000 points & 5x Bonus Mult. |
3000 points |
| Fifth Time or More |
3000 points |
3000 points |
|
| Level |
S23 |
| Conservative |
OFF |
| Liberal |
ON |
|
A-B SCORE FEATURE -
You can set the the scoring level for the A-B feature as either
conservative or liberal.
| Making A & B |
Conservative |
Liberal |
| 1st Time |
1000 points |
1000 points |
| 2nd Time |
2000 points |
2000 points |
| 3rd Time |
3000 points |
3000 points |
| 4th Time |
4000 points |
4000 points |
| 5th Time |
5000 points |
5000 points |
| 6th Time |
Extra Ball |
Extra Ball |
| 7th Time |
Special |
Special |
| 8th Time |
5000 points |
5000 points |
| 9th Time |
5000 points |
Special |
| 10th Time |
5000 points |
5000 points |
| 11th Time |
5000 points |
Special |
| 12th Time |
5000 points |
5000 points |
|
| Level |
S24 |
| Conservative |
OFF |
| Liberal |
ON |
|
SPECIAL MODES - You have the flexibility to award a Replay (Replay
mode), Extra Ball (X-Ball mode), or just points (Novelty mode)
when a Special is scored from either the Drop Targets, or the A-B feature.
|
Replay |
X-Ball |
Novelty |
| Drop Target Special |
Replay |
Extra Ball* |
50,000 |
| A-B Lanes, Extra Ball |
Extra Ball |
Extra Ball ** |
50,000 |
| A-B Lanes, Special |
Replay |
50,000 |
50,000 |
* 50,000 if Same Player Shoots Again is already lit
** 5,000 if Same Player Shoots Again is already lit
|
|
| Mode |
S30 |
S31 |
| Replay |
ON |
ON |
| X-Ball |
OFF |
ON |
Novelty |
OFF |
OFF |
|